Chapter 4756 Murderous Intent on a Rainy Night (2)
Chapter 4756 Murderous Intent on a Rainy Night (2)
Chapter 4756 Murderous Intent on a Rainy Night (Part Two)
"Damn it," Arkham Batman cursed inwardly. What was he doing in the garden on such a rainy day?!
Knowing the enemy's exact location, Arkham Batman stopped hiding and stood up to face Schiller directly. He saw that Schiller was still pale-skinned, holding a gleaming boning knife as long as an adult's forearm, and was slowly moving towards him.
His movement couldn't possibly be that slow, Arkham Batman realized. He was doing this simply to apply psychological pressure, to make someone turn and run. It worked well against people who didn't know him well.
However, if Schiller recognized him as well, then he should know that Schiller is familiar with him and there's no need for this tactic. Even if he only saw his appearance and knew he was Batman, he should know that Schiller is someone who doesn't handle pressure. Doing this would be a complete waste of time. Is there some other reason?
Batman Arkham made a bold decision. He simply stood there, waiting for Schiller to approach him. And when Schiller was about 50 yards away, he could see those grey eyes through the misty rain, and then he realized that Schiller's gaze was unfocused.
Those desolate gray eyes didn't seem to be staring at him, but rather looking in this direction, seemingly unable to pinpoint his exact location. However, his gaze was changing, gradually becoming more focused. Arkham Batman immediately realized that Schiller might have a visual impairment.
While not completely blind, he's at least severely nearsighted. It's even quite possible he can't see the real world, observing it from a limited perspective, only able to determine approximate locations. To focus in the real world, he'd need to stare at his prey for a while, or some other triggering condition.
The only thing Batman Arkham could think of was that if he turned around at that moment, Schiller's focusing speed would increase dramatically, possibly even instantly. At that point, some of his abilities would likely be guaranteed to hit.
Arkham Batman wanted to test the limits of distance. But just as he hesitated, music suddenly started playing. Arkham Batman quickly retreated.
"What the hell?" Batman muttered under his breath as he retreated to the fence. "Why is there background music?"
The music you just heard was a fast-paced violin piece. Arkham Batman had never heard this piece before, but he temporarily named it "Something's Wrong," both in terms of the music itself and the atmosphere it created.
There's never music in a game without a reason. Arkham Batman knew this all too well. This music was likely a warning, indicating that there might be a fatal risk at this distance. Arkham Batman recalled it; it was about 30 yards. He silently memorized it, thinking he could use it to warn other players later.
Arkham Batman looked up and saw Spider-Man still on the balcony. He quickly gestured for Spider-Man to leave. Even though Schiller was in the garden, it wouldn't be long before he got back to the castle. If he didn't chase after him, he was probably looking for someone else, and Spider-Man was likely one of his targets.
It's pretty much confirmed that Schiller recognized Batman in Arkham. This is also the main reason Schiller didn't give chase. Batman is a tough nut to crack wherever he goes, and killing him first would be unwise.
After confirming that Schiller had left, Arkham Batman went to the gazebo as planned. Upon entering, he saw a mirror on the table. Fearing some kind of curse, Arkham Batman didn't dare touch it. He cautiously approached, made sure no one was around, and peered into the mirror.
He didn't think a deadly weapon would be placed here like this; that would be a terrible design. But he leaned closer for a look, and the mirror accurately reflected his face. Soon, however, blood began to seep around the mirror, forming the Roman numeral "3" on its surface.
Batman from Arkham raised an eyebrow. What did this number mean? Was it some kind of clue? But after this number appeared, the same number also appeared in the upper left corner of his field of vision, making it seem more like an identity clue.
So he's number 3? But why give everyone a number?
The old Batman would have had virtually no idea, as he knew very little about the occult. However, after experiencing the magic academy and building the magical defense network, he did gain some understanding of such matters.
If someone wants to perform a sacrificial ritual to the devil, especially a human sacrifice, the offering cannot be chosen arbitrarily. It must have certain attributes, such as having committed certain sins or being born on certain special days, so that the devil will be satisfied.
Having such people isn't enough; the sacrifices must be performed in a specific order. For example, if it's the seven deadly sins, then they must be sacrificed one by one in the order of the seven sins, not in reverse. These are all ritual requirements and cannot be done haphazardly.
So this sequence number is very likely to be the same. This so-called eldest son of the Valais family, who is supposedly possessed by the devil, and is the character played by Schiller, must also sacrifice these exorcists in order.
Schiller's retreat just now might not have been because he didn't want to provoke Batman, but more likely because Batman isn't Number One. Even if he killed him now, he wouldn't be able to sacrifice him; it would just be a waste of resources.
Understanding this didn't ease Arkham Batman's mind. Because he was Batman #3, not #1, and #1 didn't know who he was. If he wasn't strong enough and was killed and sacrificed by Schiller, his power might be amplified.
What's more troublesome is that if he doesn't find a mirror, he might not even know his own number. What if he tries to test Schiller's skills like he did earlier and ends up killing himself? Wouldn't that be disastrous?
However, Batman Arkham wasn't too worried. Anyone daring to challenge such a difficult dungeon shouldn't be weak. That Spider-Man from before, besides his climbing skills, probably also had abilities like sensing danger, which is why he was able to accurately lock onto his direction—perhaps a variant of spider-sense. If he were Spider-Man #1, the situation would be much better.
Just as he was thinking this, Arkham Batman noticed a figure by the pond in the garden. It didn't look like Schiller. So it was either a character from the story or a player.
Batman from Arkham crouched low, slowly approaching along the bushes, and saw a man digging in the ground with a shovel in the distance. First, a flash of light, followed by a crack, but the lightning strike did not affect the man's movements at all.
But it was this bolt of lightning that made Batman Arkham recognize the blond man in front of him—John Constantine, the famous figure from the multiverse.
The good news is that a magician with the right skills has arrived; the bad news is that this magician is a troublemaker for his teammates.
To be honest, Arkham felt less pressure seeing Schiller as his opponent than seeing Constantine as his teammate. Schiller as an opponent was an exhilarating battle; Constantine as a teammate was a nerve-wracking mystery. You never knew when he would cause you to fail.
Arkham Batman didn't even want to talk to him. But when he saw Constantine digging something with a shovel, he wondered what he was doing and went over anyway.
"Good heavens, you scared me!" Constantine said, but he didn't seem scared at all, as if he had known all along that Batman from Arkham was there.
When Arkham Batman saw the crater in the ground, he was startled. There was a skeleton in the crater; Constantine had already dug out the man's groin.
"This is……"
“The Valais family,” Constantine said. “I don’t know exactly which one. I have a skill that allows me to see where their family members are. The first target I locked onto is already buried in the ground.”
Batman Arkham didn't believe a word he said. But he still had one question: "Do you know your serial number?"
"What serial number?" Constantine glanced at him.
Batman Arkham didn't know what to say either. The mirror turned into a puddle of water after displaying his number, clearly a one-time use item. So he could only explain, "Ghosts should only be able to kill in sequence. Go look for a mirror and see what number you are. If you're number 1, then hide for now."
Having said that, Arkham Batman felt he had done more than enough and didn't want to linger with Constantine any longer. But Constantine clearly wasn't going to let him off the hook. He propped his elbow on the shovel and asked, "What number are you?"
“Number 3,” Batman Arkham replied truthfully, as there was no point in lying about such matters.
“What a pity,” Constantine said. “If you were Number One, you could have bought me a lot of time. Hopefully, Number One will step up. By the way, have you seen any other props?”
"No, but I've seen ghosts."
Constantine then turned to look at him properly. The Arkham Batman briefly explained Schiller's possible abilities, and Constantine's expression finally turned serious.
“The storyline tells us to seal them,” Constantine said. “But we don’t have any sealing abilities, which means we need to find an item. I guess we need to take a specific item to a specific location, and sealing a specific location will weaken them…”
“I’m going into the castle,” said Arkham Batman. “Where do you think the seal might be located?”
“It should be evenly distributed,” Constantine said. “It could be upstairs, downstairs, in the basement, in the garden. And these places must have more than one door, otherwise it would be too difficult for us.”
“I understand.” Batman Arkham hadn’t gotten any useful information out of him; he had already guessed that.
Constantine picked up his shovel again and started digging, as if the remains were of great use to him. Arkham Batman guessed he might be able to make some magical gadgets or something, so he left him alone.
After Arkham Batman left, a storm raged in the garden, and raindrops streamed down Constantine's blond hair. Suddenly, Constantine saw the sharp shadow cast by lightning fall upon the bones he was digging.
He looked up and saw a figure almost blending into the darkness, the blade as white as bone, slowly, slowly approaching him.
Constantine swallowed hard, struggling to stop himself from turning and running away. He first bent down to pick up a piece of bone, then began to back away, but it was precisely because of his greed that he missed his best chance to escape. As Schiller approached within 30 yards, stirring music began, and a flash of light appeared.
"Well!!!!!!!"
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